![]() Get ready to enter the world of Japanese supernatural monsters and spirits called yokai on your iOS device. With them, you will start your epic adventure against evil.Īs a player, you will assume the role of a samurai leading an army of yokai minions. If you will notice, the World of Demons takes place in a stunning world influenced by traditional art. ![]() The inspiration is based on ukiyo-e, a genre of art popular during the 17th to 19th centuries, on woodblock prints. As you embark on this beautifully created journey, you will get to meet samurai friends and a variety of yokais. These new yokais that you will encounter in the World of Demons on iOS will each have their own techniques and combo possibilities. ![]() You will also grow your arsenal of abilities to overcome all foes who stand before your path. Your Yokai Minions will aid you in combat through their elemental buffs, offensive charms, and support strategies.Īnd with that, you can then gather all your strength to face the fearsome Shuten Doji, the lord of all oni (demons).Īs the samurai who will get rid of all evil, you can perform sword slashes, dodges, parries, and different finishing moves. Along with the strength and Yokai Minions, you can also use every weapon on your arsenal to defeat the Oni henchmen, and ultimately, Shuten Doji. The World of Demons is available on iOS devices such as iPhone, iPad, and Mac. Players must be subscribed to Apple Arcade to play, which costs $4.99 per month with a one-month free trial. The game subscription service has different titles under its belt, such as Cozy Grove, Steven Universe: Unleash the Light, and Fantasian, to name a few.World of Demons is a new mobile offering from Platinum Games, the quirky Japanese developer behind such hardcore favourites as Bayonetta, Nier: Automata, The Wonderful 101 and Vanquish. This is a developer with serious pedigree when it comes to creating tight and distinctive action games. Which explains why we're so excited that Platinum is making its mobile debut this summer with World of Demons. The game recently soft launched on the App Store in Malaysia, the Philippines and Singapore, and I've been playing around with it. World of Demons is a third person arena action game that sees samurai protagonist Onimaru slicing his way through waves of brainwashed yokai (Japanese spirits) in a bid to bring down a nasty oni (demon). The controls are an interesting hybrid of classic virtual buttons and more modern mobile inputs. You move Onimaru with an invisible virtual joystick to the left of the screen, but he attacks automatically when you get close to an enemy. Swiping the right side of the screen causes Onimaru to dodge in that direction. The basic goal in combat, then, is to watch for cues and openings in your opponent's movements, dodge their attacks, and then move in for a flurry of slashes.ĭodge immediately prior to a heavy enemy attack, and you'll be rewarded with the opportunity to initiate a powerful special by drawing a symbol on the screen. There's much more to the combat in World of Demons than simply staying on your toes, though. Pretty soon you'll start recruiting some of those yokai to your side. Just like Pokemon, these yokai have their own elemental attributes. You can select from one of three yokai with a tap of their button on the right side of the screen, which will imbue your attacks with their element (fire, wind, ice etc.).Įach element has an opposing one that it will be particularly effective against, and one that it is weak against. Helpfully, the most appropriate element for your current auto-targeted enemy will flash at you.īesides these elemental attributes, each yokai has their own recharging special move that can heal you or damage your opponent with a swipe up from the appropriate button. You can also call in an AI-controlled companion from time to time, which seems to be based on the profiles of fellow World of Demons players. ![]() Platinum has used an art style that resembles classic Japanese paintings - a kind of Edo period cel shading, if you like.Ĭonsole gamers might recognise this effect from Okami, a brilliant This is a game that eschews the two typical approaches of realism and cutesiness in favour of something else. Zelda-a-like made by a previous iteration of PlatinumGames. While it calls to mind static artwork, this graphical style is even more impressive in motion, its brush-stroke paintings brought to life with fluid animation.
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